3D , Sculpting , Animation (In 2 year )
In the past two years, from my initial exploration to now, I've been immersed in 3D, sculpting, and animation.
3D content, sculpting , Light and com ,animation
First time creating 3D content. By use Maya and Krita
The second time creating 3D content.
REFERENCE , AO + WIREFRAME , LIGHT , FINAL
The challenge is mastering nCloth and using Substance Painter for the first time.
The third time creating 3D content .
Reference , AO + Wireframe , Checkerbox, FINAL
Many different materials and open uv so the checkerbox is not same
Use Maya ,krita ,substance painter
The fourth time creating 3D content . (Recreate the bakery setting by generating images with AI, then challenge yourself to transform those images into a 3D model.)
Reference , AO ,wireframe ,final
I change the flower , change the word and colour , Change the spices to biscuits
That word was typed in
In sketchfab i can't put in so i delete something
First time sculpting using ZBrush and render in maya
back ,front , side
reference
White rabbit
Black rabbit( I accidentally made it too rough qwq )
cat doll
Light and com by maya and Davinci resolve
A place of original design
ANIMATION
The character rig is download by online
i still study animation
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