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Stylized Environnements and Creatures - William Dujardin Rookie Awards 2020 Entry
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Stylized Environnements and Creatures - William Dujardin Rookie Awards 2020 Entry

by williamdujardin on 14 Apr 2020 for Rookie Awards 2020

This is my entry for the Rookie Awards 2020! It is mainly composed of stylized environnement props I made for a personal project and a student game project. I had never done game art before, only animated movie assets in school, so these projects were really formative and super fun to work on!

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 This is the first "game project" I ever made. While working on this project, I followed many online tutorials to develop an efficient way of modeling, sculpting and texturing stylized assets, and creating a level in Unreal Engine.

In school, I only made assets for animated movies, so it was quite challenging to adapt my workflow to making game assets that would fit the engine's requirements, but it was ultimately very formative and fun!

The following assets were made later for a student game project: Noxy (@noxythegame on social medias). The game has a really stylized art direction and a strong fantasy vibe. The assets were required to be as low-poly as possible and the textures to be in an handpainted-ish style.

I also had the opportunity to make some creatures for this project, which was tricky as I had only made environnement props so far. After many trials and errors, checking more ressources online, and a good feedback from the team, I was able to deliver assets that they were happy with.


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