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Sam Keating - 3D Portfolio
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Sam Keating - 3D Portfolio

by glintz on 31 May 2019 for Rookie Awards 2019

A number of pieces I've created for my own personal portfolio. Each project has taught me so much in terms of artistic approach and problem solving - most importantly that every challenge has multiple solutions.

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Gilded - modeled in zbrush, rendered with V-ray

Rich - modeled in maya/zbrush, textured in substance painter/designer, rendered in Marmoset Toolbag

Polyfield - modeled in maya with xgen, rendered in V-ray

Blade Runner Blaster - modeled in maya, textured in substance painter, rendered in Marmoset Toolbag

Hard surface study based on Gavriil Klimov's work. Modeled in Maya, textured in substance painter and rendered with V-ray.

swamp creature - modeled in zbrush/maya, textured in substance painter, and rendered in marmoset toolbag.

alien creature study 01 - zbrush and vray

alien creature study 02 - zbrush/vray

Stellar Mystic - made in zbrush and rendered with V-ray


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