samuel keating
United StatesMy main goal is to work on cg for films or games as a modeler/texture artist.
I've always loved to draw - I was always sketching everything I could as a kid. Over time as a I grew up, my passion for drawing began to transform into a general love for creating (anything at all). So with a love for creating, and a huge interest in film and games, it just sort of clicked for me in my early teens that working as a creative in the entertainment industry would continue to fulfill me.
Learning: Self Taught
Skills: Adobe Photoshop Auto Desk Maya Marmoset Toolbag photoshop Substance Designer Substance Painter Vray Zbrush
Expertise: 3D Animation Concept Art & Illustration Game Design & Development Other
Draft Selection
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Skipped Debut TBD
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Skipped Player N/A
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Leveled up to Contender May 31, 2019
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Leveled up to Rookie TBD
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Pro TBD