Oni head
a quick enemy concept for a school project i'm working on. time worked on: 12 hours.
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Enemy concept for a school project I'm working on:
first made a sketch. it had to be a simpel design that would not need that much animation.
then worked out the design from there
Then sculpted it in ZBrush, and handed it to our texture/tech artist
I then reduced the polycount, exported it and made a quick texture and post processing effect in Unreal myself, for testing purposes
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