Charlie Shrehorn-Middleton - Game Ready Characters
This is all of the characters I've had the pleasure of producing through out this year! Email me at [email protected] for any opportunities.
Bound By Blood Real-Time Cinematic - Characters
Old Lady
For this piece I really wanted to push my garment creation through Marvellous and having a focus on 1800s clothing. I also wanted to really push my lighting and presentation on this piece capturing one of my favourite genres which is horror.
Cowboy Witch Hunter
This is one of the main characters for our cinematic, a witch hunter who hunts various monsters and creatures around Louisiana in the 1800s.
For this character, using 3D scan store's scanned blendshapes I transferred them on to my custom head mesh and did cleanup. This involved me removing artifacting and weird deformations, then resculpting areas of the face so the blendshapes deform correctly in areas of the face.
OMNI-MAN
Here is my take on the character OMNI-MAN from the show Invincible! This piece is also my Search for a Star submission following the theme of the 'Big Bad', managing to reach the finals with this character in the competition.
Credits
Bound by Blood Character Concepts - Jaye Lara Bluden
Gravestone, Bullet and Gun asset - Zachary Allen
Head base mesh and Displacement Maps - 3D Scan Store
Bound by Blood Character Skin and Hair Shader - Zahra Sufiya Tilling
Also a special thanks to my incredible mentor Liz Edwards for supporting me and providing feedback for all these projects!
Thanks for viewing :D
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