Game Modelling
3D modelled assets for game done during the 1-year Game Art diploma at 3dsense Media School.
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Game Character
Making a game ready character was our first big project in 3DSense Media School in term 2. During this 4 month journey, I have learnt a lot of new skill sets from both technical and artistic sides. Technical being softwares, rigging, retopology; on how to create an optimised character that can be used for games. Artistic side being sculpting, texturing, lighting.
This character model is based on a concept “Black Dragon Crown” by Ruan Jia in Artstation: https://www.artstation.com/artwork/5BD5qA.