Iridescent Creature
Meet Mat 3 contest entry.
Update - 19 Jan 2024
Iridescent Creature - WIP III + Final renders
Final update and final renders for submission:
Progression slide from substance:
Quick summary on steps
1. Sculpt transfer to height map
2. Added heigh/normal detail on skin and around face + base
3. Working on base materials + starting the feathers
4. Iridescent paiting on feathers using masks and hand paint. Experimented with different layer combinations and effects.
5. Added final details and tweaks and here it is.
Update - 12 Jan 2024
Iridescent Creature - WIP II
Finished with sculpting the base model. Just eough detaild for a base displacement map. Sculpting done in Substance Modeler. Baking maps dispplacement in substance painter next.
Update - 29 Dec 2023
Iridescent Creature - WIP I
My concept and reference board for the projects. I wanted to play with the idea of scale-looking feathers with a iridescent effect. I plan to model the feathers and detail to create a displacement map and then ”fake” up the iridescent effect with painting the highlights on substance. Want to add details as i go.
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