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Max Schmidt - Environment Artist

Max Schmidt - Environment Artist

by maxschmidt on 29 May 2019 for Rookie Awards 2019

Here are my last two personnal projects.

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Here is a mini-project I did to mainly improve my ZBrush skills, but also to start getting comfortable with retopology, baking and texturing in Substance Painter.

Softwares used: 3DStudio Max, ZBrush, Maya, Substance Designer, Substance Painter, Marmoset Toolbag 3.

Temple of Sobek

Here is an individual project I did for school a year ago. I wanted to show my vision of what a temple dedicated to Sobek could have looked like in the Ptolemaic era.

Softwares used: Unreal Engine 4, 3DStudio Max, ZBrush, Maya, Substance Designer, Marmoset Toolbag 3.

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