Max Schmidt
SwitzerlandMy goal is to get a job in a company that can help me learn as much as I can to become fully autonomous in the creation of a 3D environment.
Three years ago, I reoriented myself and integrated SAE Institute Geneva with the goal of later becoming an Environment Artist. I have been playing games since I'm a young child and was particularly fascinated by the environment settings wich conveyed a lot of the atmosphere and the feelings to the player. I wanted to become capable of creating my own scenes with the images I had in my mind. This is what is still my main motivation to integrate the entertainment industry.
Learning: SAE Creative Media Institute
Skills: Adobe Photoshop Autodesk 3ds Max Autodesk Maya Marmoset Toolbag Substance Designer Substance Painter Unreal Engine 4 Zbrush
Expertise: Game Design & Development
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Skipped Debut TBD
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Skipped Player N/A
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Leveled up to Contender May 27, 2019
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Leveled up to Rookie TBD
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Pro TBD