Rookie Awards 2024 - Open for Entries!
Max Schmidt

Max Schmidt

  Switzerland

My goal is to get a job in a company that can help me learn as much as I can to become fully autonomous in the creation of a 3D environment.

Three years ago, I reoriented myself and integrated SAE Institute Geneva with the goal of later becoming an Environment Artist. I have been playing games since I'm a young child and was particularly fascinated by the environment settings wich conveyed a lot of the atmosphere and the feelings to the player. I wanted to become capable of creating my own scenes with the images I had in my mind. This is what is still my main motivation to integrate the entertainment industry.

Learning: SAE Creative Media Institute

Skills: Adobe Photoshop Autodesk 3ds Max Autodesk Maya Marmoset Toolbag Substance Designer Substance Painter Unreal Engine 4 Zbrush

Expertise: Game Design & Development

  • Skipped Debut TBD
  • Skipped Player N/A
  • Leveled up to Contender May 27, 2019
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

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