Modular Assets
The modular assets was created by parts with the idea to reuse each one for create different assets and just modify the shape after the textures are finished.
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Modular Assets for Video Games
Renders real time Unreal Engine
Summary of the procces:
- Sculpting/Modeling in ZBrush
- Retopology/UV in Maya and Blender
- Texturing with Substance Painter
- Render in Unreal Engine.
Render Blender modular parts.
Textures Created in Substance
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