3D Modelling_PollyBaek
I wish I can become a 3D modeler or 3D character modeler one day in the film or game company. Here are all the creative works that I've been working on, to chase my dreams, using Maya, Zbrush and Substance Painter software.
VFX Modelling_Table
VFX film-ready asset, high-poly modelling! Another VFX modelling render shots!✨
Woohoo! I'm learning more and more every day, and it's such a fun and rewarding journey😊
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Took me 10 hours total to model everything using Maya, texturing took me 8 hours, Lighting/Rendering took me 9 hours.
I used Maya, Zbrush, Substance Painter, and VRay Render for this work😊
VFX Modelling_Emidicta Dictation Machine
High-poly, hardsurface, vfx-ready asset modeling! Love creating these high-poly vfx asset modeling😊
It's Emidicta Dictation Machine (Model 24001 10DRX) back in 1948.
Took 20 hours to model. Used Maya, Substance Painter and VRay.
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