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Shin JiWon - Asset Character, Yesss and Klaus
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Shin JiWon - Asset Character, Yesss and Klaus

by ShinJiwon on 31 May 2023 for Rookie Awards 2023

This is my first work on the Internet as a 3d modeling artist. I usually packed it with my favorite movies.

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Ralph Breaks the Internet : YESSS!

Like countless people around the world, I am a huge fan of the Wreck-It Ralph series. YESSS, one of the many characters in the movie, gave me a fresh shock and became an opportunity to fall into her charm at once.

I had no idea I was making this until 2018, when this movie was released, so I feel very honored to have been able to create this character.

I didn't get bored the whole time I was working on it, and I think it's a work that I learned a lot from. Like her name, it seems that the magic that makes her positive exists.

As can be seen from the above, the process of creating her was not as easy as it seemed. At the time of making this, I was somewhat familiar with Maya's basic tools, but the problem was Maya's nod system and rendering. There were so many things to consider.

I finished the primary work in Maya and did texturing in Substance 3d painter. At the same time, I was working on Xgen in Maya. It was a task that I realized a lot while solving unknown errors of Xgen. Ultimately, the work was completed in After Effects.

Klaus : Klaus and Jasper

Netflix's 'Klaus' is arguably the best Christmas movie ever. It is difficult to distinguish whether it is 3D or 2D, but it is a 2D animation that incorporates new technology. Because of this, I wanted to reinterpret my favorite movies in 3D.

First, the character. I was engrossed in creating the two most important characters. The key was not to overdo it. However, the awkwardness of making 2d into 3d followed. Because of this, I came to the point where I added some Xgen.

After that, there was a process of adding snowballs. I wanted to add a story by burying snow here and there on the clothes.

(The images above are reference images.)

Second, the background. This was a job that gave me great pleasure. Even though it was the first building I made, I was very interested in the work.

It was difficult to make because most of the materials were 2D images, but I got acquainted with the village and its atmosphere by watching the movie dozens of times.

There were a lot of parts left out in the movie, so there was a part that I had to create. The main buildings facing each other on the left and right were in charge of important stories in the movie, so we tried to make them as similar as possible, but for efficiency, the rest of the buildings had to be greatly reduced.

A lot of trouble followed in creating each character, and I was able to come this far. This is just the beginning, and it will be a lot of study for my future work.

Thank you to everyone who has watched this far. Lastly, I am delighted to take my first steps as a 3d modeler here, 'Rookies'.


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