2022/2023 School Projects
Here are some of the projects I was able to achieve during my first two years in 3D school.
THE BREAKFAST - Like at home
Towards the end of my first year of 3D, we were asked to create a 3D breakfast. So I did the modeling, shading and compositing. For this project, I decided to model only objects that I had at home.
Softwares : Maya, Photoshop, Renderman
Final picture :
THE AFTER MEAL - Medieval banquet
At the end of the first year, we had a big exercise to do on the theme of after meals. I chose to represent the end of a medieval banquet.
Softwares : Maya, Photoshop, Renderman
Final picture :
MICROCOSMOS PROJECT - Ligia lucerna
This is the biggest project I had to do for my second year at school. We had to create a small creature and its environment, model it, shade it, rig it and animate it. So I managed all aspects of this project : modeling, sculpting, shading, rigging, animation and compositing.
Softwares : Maya, Zbrush, Photoshop, Renderman, Nuke
Modeling, sclupt and shading :
Rigging :
Environmental evolution with Ligia lucerna inside :
Final result :
TIMELAPSE PROJECT - Locke and Key
For this second year project, we had to choose an object and age it over time. I chose to represent the keys from the Locke and Key series falling down a staircase while including a change of mood as can sometimes be seen in the series.
Softwares : Maya, Photoshop, Renderman, Nuke, DaVinci Resolve
Shading new state :
Shading old state :
Some images from the final sequence :
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