Marijeta Mikacic - Environment artist
A little collection of my favourite works since I started doing 3D art three years ago.
Creative mess
This was a set design for my university animation project - the interior is supposed to be the main reflection of the character’s personality. What kind of person do you imagine living here? :)
Everything is modeled and rendered in Blender and textures were mostly made using Substance Painter.
Morning in the tiny meadow
With this environment my goal was to practice stylized and low-poly modeling. For the house, I referenced the concept by Alexandra Semushina and then decided to make a little environment for it.
All assets in this scene were modeled by me in Blender (except for the big grass in the background) and the textures were all hand painted in Substance painter.
Reverie
Artwork based on a simple illustration I made years ago.
Modelling was done in Blender, texturing mostly in Substance Painter and the final render was edited in Photoshop.
Echo
Another project I did inspired by my old illustration.
The whole environment was created and textured in Blender and the robe was made using Blender's cloth physics. All assets were textured with Substance Painter.
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