Independence_Day
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Independence_Day

by Eduardofx on 9 May 2024 for Rookie Awards 2024

Project done in Houdini Fx using the Karma XPU render engine. I attempted to recreate a building explosion, taking inspiration from the movie Independence Day.

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RBD and Pyro were used for the simulations. I decided to do it at scale 1:1 to confront potential technical challenges given its magnitude and how to address hardware limitations, optimizing to the fullest extent. 

The energy star has been created by particles advecting the velocities of a pyro simulation.

The lightning bolt falling from the ship measures 8 km; it's created using particles, and to elongate them, trails have been added. The energy sphere is created using particles and pyro.

Here's also sharing with you the passes I haven't shown yet, which I worked on for the post-production done in After Effects.

Node tree in Solaris for lighting, texturing, and configuration in Karma XPU.


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