Mecha deer
So this is a mecha deer A hard surface model made in mid poly 73000 polygons.
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Hey! I made a deer mecha and gave it more of a rusted or broken-down textures.
Software's used are Maya for modelling, Substance painter for textures and Marmoset for renders
The main reference IronElk by andrewmar on DeviantArt
https://www.deviantart.com/andrewmar/art/IronElk-282818901
Marmoset viewer in low-resolution textures because of file size.
Thank you
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