Rookie Awards 2024 - Open for Entries!
Aubry MIS - Concept Art journey
Share  

Aubry MIS - Concept Art journey

Aubry MIS
by AubryMis on 27 May 2023 for Rookie Awards 2023

Hello there, I'm Aubry. French student at New3gde school. I very glad to have the opportunity to share my work with you this year. I am mostly an environment guy, but I kept my curiosity in other fields. Enjoy the trip !

20 915 11
Round of applause for our sponsors

Ford Fairlane 1967

During this year we had the chance to try different arts styles, this was done during Léa Pinto's class. The goal was to push as much as we could the colors and at the same time maintaining credibility. 

Canyon portal

Inspired by the painting by Edgar Payne, I did this series of mood painting during Etienne Hebinger's class. The goal was to learn how colors can change emotions in the same setting. 

Pact in the wood

We had the chance to pursue further our knowledge in character design with Oscar Romer. 

The cold is not forgiven, for those who seek power, there is a dark god to summon. A young hussar once made a pact with the ancient god of nature. Now every time he should succumb, he only lost a fragment of himself, in the shape of a wooden mask. The god collects these masks, consuming each time a bit of the the unfortunate soul. Some say that you can hear a music following the hussar..

Okacinato Factory

Here at Okacinato Factory, we are glad to have you. Take a bath in our new bathtub designed to heal you. Thank to our legendary fish and the great scientists, you will feel better in no time ! 

This prop design was made during Wouter Gort's class. And we did also some cool guns, because you should always design some cool gun time to time.

Cyberpunk Challenge : Locker Room 3

The Dpschool community did his 12th challenge about Cyberpunk 2077. The goal was to show a normal day in Night city. I choose to show the preparation of the football team before a match. With the lastes technology for your body parts and the best strategies directly straight into your brain, how might you lose this game ?

Engine research base

With the guidance of Danar Worya, we made this research base. Between these walls, who knows what they are doing, but it looks like it's sinking  deep underground. From here we can only see the smoke coming from the large hole in front of the base.

Sunrise brief

For this one I wanted to portay the calm before the storm, we have this team doing his brief before getting out into the destroyed city. The warm light from the sun contrasts with the surroundings, revealing beauty in the chaos.

This project was done under supervision of Bart Tchorzewski.

Coast harbor

During their travels, Vikings are confronting the elements. Rest in this harbor in the middle of the ocean, repair, eat and drink before returning to uncarted waters.

This project was supervised by Richard Anderson.

Holy cannon

This is a ceremony where the priest blesses the cannons of the king, for he is the chosen one by the god, his wrath will fall on his enemies. 

For this course with Max Schiller, we had the task to make a holy place. I chose to combine a cannon factory with a religious ceremony.

This is what I do before making a project, it is good to write down ideas so that you can come back to it when you are lost in the process.

Embush at Tatooine

Under the direction of Jama Jurabaev we work on some key frame project. The goal was to test the path tracing system in Unreal 5. It was interesting to see how new software, such as Unreal, come into the concept art workflow.

Thank you for your time

I would like to thank New3dge school for giving me the opportunity to grow as an artist. It is a place where you are surrounded by very talented people from teacher to student. Thank you to everyone for your feedback and see you next year ! 


Comments (11)