Noah Hamilton - Concept Art 2023
Hello! Below is a collection of my graduation/additional projects throughout my time as a student at New3dge. I hope you enjoy!
"Senlin Ascends" is my graduation project during my last year at New3dge. I took three characters and assorted props from the book and adapted them to come from the world of Arcane. It was a difficult, but rewarding process as I was also learning how to deconstruct and apply the style to these characters.
The story follows Thomas Senlin as he explores the fabled Tower of Babel in search of his lost wife, Marya Senlin. Through many trials, Thomas encounters the deadly Red Hand who hunts him throughout the novel.
The three characters pictured below from left to right
- The Red Hand
- Thomas Senlin
- Marya Senlin
Huge thanks to our Art Consultants Simon Tosovsky and Choro Choi as well as Art Director Nils Carstens for feedback throughout the project
Paris 2084 is a project we worked on for the Game Art and VFX students.
The story follows Jeanne, a young genetically enhanced inspector in the future city of Paris. Unbeknownst to the general population, a rouge AI has become sentient and has been working in the dark to disrupt and destroy humanity. It is up to Jeanne to uncover the secrets of the AI and those involved.
Below are the concept art I've created for Paris 2084, one of the yearly project at New3dge, laying the foundation for the Game Art and VFX students, whose works are showcased in the subsequent slider presentation, bringing the initial concepts to life.
Door and vent callouts
Underground facility control bridge with data cells
Poster design for the game art/vfx project done during a class with Mike Asevedo
Concept Art Team: Bryan zapata - Alexandra Trauth - Nathan Agostini - Yann Leblanc
Game Art Team: Morganne Lebel - Morgan Pilat - Alice Couderc - Eva Le Cocguen - Baya Benedetti - Flavian Tatchi - Leo Zhang - Joubert Tom
Art Consultants: Ulysse Verhasselt - Boell Oyino
Art Director: Timo Peter
Creative Director: Aurelien Fournier
Personal Portfolio
Personal work exploring the Valorant rendering style
Two characters and their monster forms done in a class with Jens Claessens
Stylized character with four skin variations done in Boell Oyino's class
Gun design done for Wouter Gort's class
Turret design done for Dmitry Yepik's class
Special Thanks
I would first like to thank Aurélien Fournier who helped lay the groundwork for this program to give the students an intensive, but thorough experience.
Thank you to all of the amazing instructors we had these past two years. Your guidance has been priceless.
I can’t forget about my classmates who accompanied me on this adventure. Thank you for making these two years some of the best I’ve had.
And lastly, I want to thank my family. Your support made this journey possible and I couldn’t have done it without you.
Artstation: https://www.artstation.com/noahhamilton
Linkedln: https://www.linkedin.com/in/noah-hamilton-50a842278/
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