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Lu Koh Eng - Reel 2023
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Lu Koh Eng - Reel 2023

by K2 on 24 May 2023 for Rookie Awards 2023

Hey there! I just graduated from Undo Academy in Malaysia, and I'm super stoked to show you what I've been working on for the past two years.

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This video is the main collection of my works, and you can choose to watch only this video.

Semester 1-

Hey there! I just graduated from Undo Academy in Malaysia, and I'm super stoked to show you what I've been working on for the past two years. So, here's my very first 3D project , I kept it simple with basic shapes and colors for the materials. It was such a blast exploring the world of 3D modeling through this project.

Semester 2-

After experiencing a  basic modeling in the first semester, I need to model a vehicle this semester, and I chose a car as my theme. Then I selected a car model that I like.

and we started learning about materials. Exploring materials was a lot of fun as it added depth and beauty to the visuals.

Semester 3 -

This semester, I got introduced to a new software called ZBrush, and it was incredibly fascinating. As someone who had never sculpted in real life, I was amazed at how I could bring my creations to life on the computer. It truly felt like magic ✧*。✧*。

Another project I worked on simultaneously was environment modeling, where I aimed to recreate the scene as accurately as possible based on reference images.
Reference is a screenshot from the movie 'After Midnight'. i like the vibe of this scene

I also challenged myself to design a character.

Semester 4 -

((The character model used in this project was provided by the lecturer, JK, and I was responsible for rigging and animating it.))

semester 5-

The first time I experienced 30fps and the connection between idle pose and other movements was fascinating to me.

semester 6-

In the final semester, I finally dived into character modeling. I refreshed my knowledge of human anatomy and discovered new features in Maya, such as XGen, that I wasn't aware of before. 

 I also took on the challenge of hard-surface modeling once again , and I gained a better understanding of retopology during this modeling process.

Finally, I'd like to share a part of my journey in learning animation.

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These are the highlights of my two-year journey, and I hope that future me will create even more and better works.


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