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TomToms Characters, Environments and Assets

TomToms Characters, Environments and Assets

TomTom van der Heijden
by Stormtroeper on 24 May 2023 for Rookie Awards 2023

Here I will showcase my creations from over the years that I'm most proud of. A very varied collection of themes and styles.

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Karate Carrot

This is a stylized character modelled after a 2D concept by Daniel Dulitzkys' - Veggie Apocalyps

Grishnákh, the orc captain of Saruman

This is based on an orc from the Lord of the Rings movies. I textured the character in substance to get the right and realistic materials for the orc, his meaty and decayed face required special attention.


Grave of the eternal hero

This cave was made in the Unreal Engine using Quixel bridge. Inspired by dungeons found in fantasy games like 'The Elder Scrolls V : Skyrim'. It was a lot of fun to think about the story and lore in this area.

Bridge of Gaea

This scene takes place in the bridge of giant spaceship. It's constructed from mostly modular pieces and textures. The textures were made in Substance Painter.

Hard surface objects

ACOG riflescope

A '4x32 Acog Riflescope 20mm Dovetail Reflex Optics Scope Tactical Sight' Modelled in Maya, textured in Substance painter, rendered in Unreal Engine.

Mercenary Kriss Vector

A Kriss Vector gun with a bunch of addons. It includes the previously shown scope. It was modelled in Maya, textured in Substance painter and rendered in Unreal Engine.

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