3D Character Artist in Progress
Hi! I'm Diana, a 3D character artist in progress. I want to share my latest projects I did while I was working as a 3D Artist for videogames. I like to see how I've been improving and also seeing the work from other artist to learn from them.
Flowing Cloud, a character based on the concept of Siying Zhao (https://www.artstation.com/artwork/d0J61J). I wanted to put in practice everything I've been learning in one proyect. The process was completed with Zbrush, Maya; Substance Painter and Marmoset.
The post production was made with Premiere and After Effects.
Animation playblast. Rig done by Lizeth Herrera (https://www.linkedin.com/in/liz-herreraa/)
Chamana K’áak’náab
This project was done with Zbrush. Maya, Substance Painter and rendered in Arnold. Only for ilustrative purposes.
I wanted to represent a part of my culture, the Mayans.
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