FX for METAL GEAR SOLID 2 REMAKE
I mainly used HOUDINI and UE5 linkage to create realistic effects. I used VDB , VAT and other technologies to optimize the effects. I created HDA to help scene artists quickly build procedural scene models
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Round of applause for our sponsors
EXPLOSION--------------------------------------------------------------------------------------------------
Smoke--------------------------------------------------------------------------------------------------
Fluid--------------------------------------------------------------------------------------------------
HOUDINI HDA-------------------------------------------------------------------------------------------------
STEAM--------------------------------------------------------------------------------------------------
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