3D Environment, Hardsurface and texturing
Hello my name is laura solano, and I am pleased to share with you some projects I have done in the Animun 3D Scenario Creation Master plus a personal project. I hope you like it.
DANGHOST (Modelling, Texturing and Render)
Scenario based on the concept of the great Sylvain Sarrailh (https://www.artstation.com/artwork/nEPXnK), which I developed for the Animum Modeling Master.
For this project I made a reinterpretation of the original image taking it to a style closer to reality, building and texturing every object and detail as if this place was a real-life space.
The model was entirely developed in Maya, Textured with Substance Painter, and rendered with Arnold in Maya.
Rolls Royce Phantom II - 1933 (Modelling, Texturing and Render)
I did this project in the Master of Scenario Modeling and 3D Production of the Escuela Superior Animum Creativity.
The model was entirely developed in Maya, Textured with Substance Painter, and rendered with Arnold in Maya.
Alternative Textures
Spider Tank (3D Texturing)
Texturing project within the Master of Scenario Modeling and 3D production. It is a futuristic tank "Spider Tank", which has been in a war and several combats.
This project was developed with Substance Painter and the rendering was done with Arnold Render.
The model was supplied by Animum Creativity.
Kombi Van ( 3D Texturing)
This is a personal project in which I focused on the subject of texturing with Substance Painter, where I put into practice things like the use of procedural textures and the logic of using the Metalness Roughness system.
An original asset created by https://www.artstation.com/christinaryan, licensed by The Rookies.
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