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Aurelien Segeat - Concept art 2023
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Aurelien Segeat - Concept art 2023

Aurelien Segeat
by AurelienSegeat on 14 May 2023 for Rookie Awards 2023

Hi ! I am currently studying at Artside in the concept art section ! I'm glad to share this selection of my works done during my scholarship, and some personal projects !

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Welcome!


Here is my entry! This is the best of my work done at Artside and some personnal projects. Hope you'll like it!

TCG Cards Concept

Here is a project done during a class with Jeremy Vitry in which we had to design TCG type cards. I really liked this project mixing concept art, illustration and UI art. It was really fun to work on illustration and graphic design at the same time, and trying to make them fit together.

Sky Land

During Quentin Mabille's class, we had to explore on the theme of sky lands. Here are two concept paintings I did.

Huna

Huna is a project that I developed over several classes.
Vailia, an apprentice Druid fighter, lives with the rest of her village in a dense, magnificent and extremely dangerous forest.
To realize her dream of becoming a Druid and fighting for her village, she must first face many trials and the final stage of her apprenticeship has arrived!
She must go on pilgrimage alone in the forest for a whole year. She will have to tame the dangers and become one with the forest . If Vailia manages to survive and complete her pilgrimage, then she will become a fighting druid upon her return.

The first artwork is a splash art of Vialia I did during a class with Felix Donadio. Then you will find the character design sheets done during a class with Jeremy Vitry. I had to design Vialia before she left and when she came back, as a druid.  And finally, a creature design made during Jeanne Plouvenez's class.

Neptune's Temple

Here is a project done under the supervision of Justine Chalieux! This is a architecture design project during which we had to design a temple.
I decided to take inspiration from Roman architecture. This temple is dedicated to the god Neptune and I imagined this place as a meeting point where villagers from each shores come together to pray.
You will first find the concept artwork, then the temple's sketches, and then the studies of Greco-Roman architecture made beforehand.

Tracto'House

This project was done during Jeremy Vitry's workshop. We had to make a building design in the artistic direction of Darksburg which could be integrated into the game in a level of the "Faubourg" biome.
So here is the Tracto'House in different mood versions.

Chakra-Phala's Ruins

Here is an environment design made during Karine Villette's class. It was a very challenging project because we mainly used 3D which wasn't something I was used to doing. We worked with a block out base where we had to respect playable areas, non-playable areas and interactive objects.

The Bell House

This diorama was made during Elodie Mondoloni's class. We had to do a stylized architectural concept and the goal was to imagine an architecture that was not directly inspired by an already existing one. It was very fun to do!

Pink Koma Sword

Here is a sword concept made during Elodie Mondoloni's class. It is a sword in which is enclosed a Koma, a small magic spirit. It is him who gives magic power to the sword. The more powerful the Koma, the stronger the sword.
This project really inspired me for more future projects on this idea.

The Mountain Lift

Here is a personal project! I have imagined that the villagers living in the lowlands had built this lift to allow them to travel more easily to the mountains for hunting, gathering or just to facilitate the path.

VFX Design

Here is a bunch of VFX concept. In the second part of the project, we had to design the concepts of "skills" of a character which would have two modes : soft / evil.
It was super fun to do !

Dune: Spice War Fanart

During a class with Jeremy Vitry, we had to design a main base that could be integrated into the game Dune: Spice War. We had to choose a house from the Dune universe and design their main base while respecting the artistic direction of the game.

Some painting concept arworks

Thank you!

Thank you so much for watching! It was great fun working on all these projects! I hope you liked them!
See you!



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