Ella Countess 3D Environment Projects
A collection of 3D environments that I created during my senior year at Champlain College.
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Astronomer's Tower
3D environment based on the concept work of Ana Popescu: Wizard Desk -- Lineart & Exploration. Assets were modeled in Maya. Textures were created in Substance Painter. The scene was constructed, light and rendered in unreal engine 5. Quixel Megascans was used for some tiling textures, decals and some 3D assets.
Camper
3D environment based on the concept work of Jian Zhi ( Jay ) Ng: Cereal Nightmare. Assets were modeled in Maya. Textures were created in Substance Painter. The scene was constructed, light and rendered in unreal engine 5. Quixel Megascans was used for some tiling textures, decals and box assets.
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