Concept Design & Illustration
Concept design & illustration pieces done over the course of 1-year Concept Design & Illustration diploma in 3dsense Media School.
Card Illustration
I wanted to portray a stoic, graceful knight with an expression as though someone was calling out to her. I was driven by the sentence “She heard her name whispered by the winds”, and perhaps hint at her troubled past, or a longing for someone.
Illustration Process & Sketches
Environment Design - Giant Ghameleon
For this piece, I was into the idea of a lone wanderer encountering an oddity - in this case, a giant chameleon resting on pillars that look like tic tac toe. My idea was that the chameleon was the overseer for the battle that has been going on for ages, tic tac toe.
Thumbnails
Design Sheet
Environment Design - Cathedral by the Shore
For this illustration, I wanted to merge my ideas together to make the setting seem as confusing as possible, firstly, an abandoned cathedral that is able to stand firm on soft sand, and then a group of vikings who are confused as to how they got there on a tiny log raft.
Process & Thumbnails
Final Month Project
For the final month project, I wanted to try something very different from my bright, happy works that I have always been doing. The main idea was to have mutated babies in an abandoned hospital, and to have a lucky person meet them.
Process & Thumbnails
Creature Design - Saltator Rigidia
Creature Design
Humanoids Design
Humanoids Sketches
Silhouettes
Character Design - Flower Elf
This was the design I first came up with for my character design assignment. This character was built upon the idea of a rose, prickly but captivating. A knight who is fierce and strong, yet passionate and delicate.
Planning and Props
Character Design - Pride
Pride represents one of the seven deadly sins, and I envisioned him to be arrogant and boastful. His weapon is a scythe, which I thought fits him very well as perhaps his way of fighting is extremely showy and flamboyant.
Silhouettes, Values, & Sketches
UI Design - Icons
The concept of this was a dark, grim world where a little girl has to survive in a cruel setting with the help of a cat. Before I created this, I had to picture how my UI would have to look in a game that I conjured up in my head
Team UI Project - Cookie Run
We had to redesign a game’s UI for this assignment. The theme we chose was a hell theme, so I included many hellish aspects. Bright, vibrant orange for lava and deep, dark red and pinks for contrast.
Cocoa Cookie Skin
UI Screens
Miscellaneous Character Art
These are some character art that I did over the course of my year in 3DSense. It was fun exploring different themes and ideas as to how to make a character more interesting.
Age Bend
Process
Sketches
Assassin
Lines & Poses
Culture Bend
Hutao FanArt
Process & Sketches
Knight Girl
Lucky Draw Assignment - Raya
Perspective Lines
Perspective is tedious, all the lines have to be clear and precise, else it will look off. It was fun nonetheless, and I was motivated by the idea of an abandoned, creepy and morbid environment with another lone wanderer exploring it.
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