Robo priest
A robo-priest from the church of chill times
Update - 25 Nov 2022
My final update. This was a hectic three days, but I had fun and look forward to refining it after the contest.
It was fully modelled and decimated in ZBrush, UV unrapped in Rizom, textured in Substance Painter and rendered in Blender.
My robot is a robo-priest of a long-forgotten religion, found and repurposed to wander the wastes preaching chill times.
Update - 24 Nov 2022
I've made a fair bit of progress since the first update. The hardest part, the upper body is almost finished. I feel that at the pace I am giving myself I should be able to finish on time.
A test render done in blender to make sure that my workflow would not have any issues.
Update - 23 Nov 2022
Update 1
I'm starting this extremely late but though I'd give it a shot. I feel that I don't have time to do any kind of retop so this will not be a game ready character and will instead just use decimation to get a low enough poly count.
Quick paint over of the initial sculpt. I am going for a robo priest with a censor connected to its head via cables. I didn't read the prompt properly so it doesn't seem too loveable yet but I will try :)
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