Matias Santiago - The rookies Awards Entry
This is the work I've done this year in school
Hey! Thanks for stopping by! I want to present the work I've done this year studying at FX Animation 3D school.
Software I use: Maya, Blender, Nuke, After Effects, Photoshop, Substance Painter
Virtual Production - Environment
This was made in Unreal Engine 4. %100 Realtime
Cloth simulation - Explosion simulation
This was made in Bifrost - Maya. Compositing in After Effects
Layout scene - Aero simulation (Bifrost)
Crowds simulation- (Golaem - Maya)
3D scene made in Maya. Compositing and matte painting in Nuke + Photoshop
Modeling and Texturing. Maya + Substance Painter
This is my reel of some freelance work I did before I started studying in 3D school, where I learned industry-standard software. Back then I was using Blender and After Effects. Now I mostly use Maya and Nuke.
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