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Matias Santiago - The rookies Awards Entry
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Matias Santiago - The rookies Awards Entry

Matias Santiago
by matkapo100 on 1 Jun 2022 for Rookie Awards 2022

This is the work I've done this year in school

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Round of applause for our sponsors

Hey! Thanks for stopping by! I want to present the work I've done this year studying at FX Animation 3D school.

Software I use: Maya, Blender, Nuke, After Effects, Photoshop, Substance Painter

Virtual Production - Environment

This was made in Unreal Engine 4. %100 Realtime

Cloth simulation - Explosion simulation

This was made in Bifrost - Maya. Compositing in After Effects

Layout scene - Aero simulation (Bifrost)

Crowds simulation- (Golaem - Maya)


3D scene made in Maya. Compositing and matte painting in Nuke + Photoshop

Modeling and Texturing. Maya + Substance Painter

This is my reel of some freelance work I did before I started studying in 3D school, where I learned industry-standard software. Back then I was using Blender and After Effects. Now I mostly use Maya and Nuke. 


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