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Crystallize
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Crystallize

by alfonsoarmenteros on 31 May 2022 for Rookie Awards 2022

Mineral scene made for shading & texturing class.

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As part of the shading & texturing course we were asked to make a mineral scene whose focus was on shaders. Modeling and texturing have been done in Maya, as well as rendering with Arnold. Some sculpting was done in Zbrush & compositing has been done in NukeX.


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