UA School Uniform
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UA School Uniform

Lorenzo Ruggiero
by Rolenzo on 31 May 2022 for Rookie Awards 2022

The brief for this project was to create my favorite character (Tokoyami from My Hero Academia) in 3D. In this post l show you the clothes.

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UA School Uniform (from My Hero Academia)

The initial idea for this project was to create my favorite character from "My Hero Academia" series in 3D. After finishing a generalist CGI course I decided to follow the whole workflow starting from sculpting, modeling, retopology, UV, rigging, posing, texturing, modeling and simulation of clothes, lighting, rendering and post production. In this specific post I will publish only the part about clothes.

I started by taking both realistic and manga references, from which I extracted the color palette

Since it was my first time using software as marvelous, I am definitely satisfied with the result

These renders are done with a very simple light set on Arnold

Details

Here I retopologized the mesh with attention to the stitches creating loop faces on the seams, so that I have a good control of the mesh

Wireframe

These renders show the fit of the uniform on the (work in progress) character

These maps generated on Substance Painter were used to render on Arnold

Here a simulation of the final pose (that will be ready soon)

Process view of the AOVs

I also decided to create a T-shirt to make the outfit more believable, despite it is not taken from the manga

Thank you for your time.



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