Mue - Lighting
MUE is a short horror experience we created as a team (NightOwls), during our last semester at NAD. I was very happy to work on the lighting for the whole project. Creating a moody, horror inspired ambiance was a challenge but it led me to learn so much about compositions and optimization.
MUE is a horror game made by a team of 18 student.
I was the Lighting Artist for this project but I had the oppotunity to work with some amazing people:
Character Artists:
- Frederik Généreux
- Joshua Wilson
- Laurence Sansregret
Environment artists:
- Anne-Julie Gagné
- Etienne Bourdages
Material artist:
- Stéphanie Roberge
Concept artists:
- Kenny Auguste-Théodore
- Philippe Normandeau
UI Artist:
- Roxanne Ross
Animator:
- Mael Blais
Level / Game designer:
- Benjamin Erb
- Juliette Fortin
Technical Artist:
- Daphnée Émond-Préfontaine
Programmers:
- Francis Tremblay
- Maxime Grondin
- Vincent Blais
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