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SOMBRA
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SOMBRA

Roberto Arribas Anta
by roarandesign on 29 May 2022 for Rookie Awards 2022

Welcome to my entry for The Rookie Awards 2022. As part of my studies at Voxel School, I made this game-ready prop based on Sombra's main weapon but with a more realistic approach.

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Sombra's Uzi

First of all, this prop was inspired by Rakan Khamash's incredible work. You may take a look at his approach of Sombra's main weapon here: https://www.artstation.com/artwork/WVrOX

The objective of this work was to do a game-ready weapon. I decided to make Sombra's uzi as a challenge for myself because I've never done a prop with these features. So the process started in 3DS Max where I made both the high-poly and the low-poly models.

High-Poly

Low-Poly

Then, with the UV done in the low-poly prop, both models were exported to Substance Painter. There I made the baking and texturing processes.

The final renders where done in Marmoset Toolbag 4. I wanted to create with the lightning a cyberpunk mood very much in line with Sombra's character. This was achieved by mixing cold and warm lights with high contrast. In addition, the use of post-processing effects, such as chromatic aberration, helped to convey that mood. You can take a look at the final results in this renders (with a turnaround included).


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