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Adam Bester - Character Showcase

Adam Bester - Character Showcase

Adam Bester
by paff on 31 May 2022 for Rookie Awards 2022

A collection of characters I've made over the past 3 years that I've been at Falmouth University.

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This character I have dubbed "Legs" was made for my Grads in Games Search for a Star entry. At the time the UV's and textures were rushed so I took some time recently to fix those issues.


My Knight character was first done in second year but I had no time to make it game ready. I've dedicated some time over the last 3 weeks to properly retopologize and texture it. The original sculpt was loosely based off of multiple pieces by Pierre Raveneau.

Coffee With Cryptids

These are some of the characters I made for my student teams game, Coffee with Cryptids. The experience I had making these characters over the last 5 months pushed me to improve quickly for which I am very grateful. The concept art for these characters was done by Jesse Hooson.

Warhammer: Age of Sigmar, Orruk

This is a character I made for my friend as a gift. I also made it a challenge for myself as I started making it 5 days before the rookies deadline. As such I wasn't able to pose it or finish the weapons. I also took this opportunity to experiment with some subsurface scattering.

Extra models

A collection of unfinished or rough models that I have not had the time or motivation to make game ready. I still am big fan of them however and hope to finish them or use them as the basis to create a new character.

This piece was a little journey into hard surface sculpting done while studying Marco Plouffe and Cedric Seaut.

This was a piece I did for a second year project based on artwork by Ching Yeh

This was another university project that I was doing. Because I was doing my Legs character at the same time I decided to just make that my university project and put this on standby.

This is a creature from a book I was reading at the time. I decided to use the opportunity to experiment with sculpting an entire character without symmetry and with as little reference as possible.

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