Props & Environments
Here are my latest 3 Projects, another Environment might be coming soon.
Cinematics
These are some cinematic shots of my latest Projects. I'm currently working on another environment but I doubt that I can do it until the Rookies Deadline.
Ruins Environment
A huge inspiration for this Environment was the concept of Pang P. I copied some elements, such as the composition, and tried to integrate them into my environment. Most of the assets are from Quixel Megascans, but some were made by myself. I tried to spend a bit more time creating pieces with existing assets, that way, I ended up spending less time doing them from scratch. Of course, this couldn't be done with all objects, so created the others myself.
Sci-Fi Gun
To practice my Modeling and Texturing skills, I created this gun, based on a concept by Wardog Studios. Because I wasn't totally satisfied with the concept, I tried to take aspects from the others and integrate them into mine. Because there was only one image of the gun, I had to collect a bunch of real-life references to get everything right.
Detectives Room
In this Environment, I experimented with different workflows, such as GPU Ligthmass. The Assets are a mix of Quixel Megascans, Sketchfab or Selfmade and it was based on the concept of Paulo G.
Comments (7)