UNVEILING THE DARKNESS
This is my Foundation Term Final Project in Think Tank Training Centre. The concept was made by an Wonderful Artist named ALEXEY KRUGLOV. I need to thank my supervisor MIESZKO LACINSKI and Think Tank Staffs for giving me their Vast Knowledge to mold me up. I used Vray 5 to render this piece of art.
It was very tough to get the underwater effect in Vray. Hopefully gained a lot of Knowledge through Chaos Vray documentation and YouTube channel. For sand Displacement I used Vray displacement node .
Lighting Variation - Gone through a lot of experiments with lighting variations while Rendering and Did Some Compositing in Photoshop
Gray Box Model , Basic Lighting , Light and Blocker setup , Render Test , Render Final
Lighting was the most challenging part. This was achieved by a lot of lights and blockers. To be honest, I felt stuck for choosing this concept. As there was a ton of trial and error to get the lighting right and also rendering it was very hectic as I had to render every time I change the light Settings. At Last, all the heat from my PC gave me an Awesome Piece of work.
SceneSetup , Normal , Ambient Occlusion pass , RefectionGloss Passes
Tresure Hunter ~ Beauty , Diffuse ,Gloss ,Specular passes
CHEST ~ Beauty , Diffuse ,Gloss ,Specular passes
KNIFE ~ Beauty , Diffuse ,Gloss ,Normal passes
GRASS ~ Beauty , Diffuse ,Gloss ,Normal passes
GRASS ~ Beauty , Diffuse ,Gloss ,Normal passes
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