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Relighting 3D Environments | Unreal Engine
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Relighting 3D Environments | Unreal Engine

Flavio Bodrogi
by FlavioBodrogi on 13 Mar 2022 for Rookie Awards 2022

First time using Unreal Engine in Relighting 3D Environments with aim of creating Photo Realistic themes.

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Below are personal projects using Unreal Engine for the first time in relighting 3D environments as I have a professional background in photography.
Lights were created as they would react in real life in an attempt to give 3D environments a photo realistic theme.

Brief breakdown of workflow.
• Remove all lights and any effects from the environment.
• Add lights to all light fixtures or where ambient light is required.
• Creation of light properties to suit light fixtures via settings in Unreal Engine, including IES Light Profiles if needed.
• Add effects to suit the environment.
• Create LUTs for colour grading.
• Customisation and placement of Cine-cameras for rendering.

All environments are from Epic Games marketplace.
Only Demonstration Projects were used.

Credits for Environments & Special Thanks to the following.

Denis Rutkovsky:
Factory Environment Collection & Spaceship Interior Environment Set

Epic Games:
Virtual Studio

Clinton Crumpler:
City Subway Train Modular

Projects commenced in December 2021 and ended in February 2022.


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