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Games Animation
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Games Animation

Alannah Meek
by alannahmeek on 24 May 2021 for Rookie Awards 2021

This entry is a collection of 3 games projects I have worked on in the past year experimenting with toony animation and working on a collaborative game project to produce the game "Ghost Town".

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In the past year I have been working on various game projects to produce animations for games to go into Unreal Engine. This video shows each of these projects. In the Captain Hook project, I modelled and rigged the character to animate various playable cycles which I then had to code into Unreal using Blueprints to make these animations playable. 

The second project featured is a collaborative student project (I am only responsible for the rig and animation) in which the player plays as a ghost attempting to scare all the residents out of the house. For this I had to produce idle animations, a walk cycle and various reactions to being scared.

For the final project in the video I wanted to animate a more complex attack sequence. This was the hardest piece to animate due to the rotation. I am responsible for all elements of the royal guard sequence. 

Whilst I did modelling and rigging for these projects, I am focusing primarily on game animation for all these projects.


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