2021 Entry Eric Kossakowsky
I'm self-thought artist.Six months ago I decidied to learn process of prop creation for games.This is my work I have done.
A7B USSR Military Radio
My goal for this project was to create photorealistic prop and make good presentation in UE4.
A-7B tactical FM radio station, used during the war at the level of battalion-regiment of the Red Army and the Polish Army to the post-war years. Yet it produced her 50s.
UV:4k resolution for radio and telephone receiver
uv space used: 82% with 10 px margin
texel density: 48px/cm
UV:4k resolution for box
uv space used: 91% with 10 px margin
texel density: 40,6px/cm
Submachine gun Mors wz39
I want to create FPS game weapon.
Submachine gun wz. 39 Mors (Mors is Latin for death, Polish for walrus). It was to have become the standard submachine gun of the Polish Army some time in the 1940s. However, its production was halted by the 1939 Invasion of Poland and World War II.
One 4k texture
Around 13k tris
Military box was modeled and textured by me
Wall is made in quixel mixer
Render in Blender Eevvee and cycles
Washing Bin-Ben
Project made for polycount BI-monthly Challenge
Based on concept made by Lapo Roccella https://www.artstation.com/artwork/zAPKJm
BUCK KNIVE
Design based on BUCK KNIVES
In this project I really focused on making a practical game ready asset and improve my texturing skills. 10994 Tris
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