Rene Völker
AustriaI would love to become and an integral part of a team, learn with them, and grow as an artist.
I have been interested in video games ever since I got my first Gameboy and at some point, I started wondering how they are made. This led me to learn programming at a school for Information Technology and later I discovered 3D modeling and texturing for myself. This is where it clicked and where I decided this is the path, I want to pursuit.
Learning: Self Taught
Skills: Arnold Renderer Autodesk Maya Marmoset Toolbag Marvellous Designer Nuke Substance Painter Unreal Engine 4 ZBrush
Expertise: 3D Animation Game Design & Development
-
Skipped Debut TBD
-
Skipped Player N/A
-
Leveled up to Contender May 24, 2020
-
Leveled up to Rookie TBD
-
Pro TBD