Rookie Awards 2024 - Open for Entries!
Rene Völker
Rene Völker

Rene Völker

  Austria

I would love to become and an integral part of a team, learn with them, and grow as an artist.

I have been interested in video games ever since I got my first Gameboy and at some point, I started wondering how they are made. This led me to learn programming at a school for Information Technology and later I discovered 3D modeling and texturing for myself. This is where it clicked and where I decided this is the path, I want to pursuit.

Learning: Self Taught

Skills: Arnold Renderer Autodesk Maya Marmoset Toolbag Marvellous Designer Nuke Substance Painter Unreal Engine 4 ZBrush

Expertise: 3D Animation Game Design & Development

  • Skipped Debut TBD
  • Skipped Player N/A
  • Leveled up to Contender May 24, 2020
  • Leveled up to Rookie TBD
  • Pro TBD

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