Thomas J Cousler
United StatesMy goal is to work on projects where hard surface is a key component in telling powerful stories.
I got into 3D because I wanted to create the visuals that were always floating around in my head. Growing up, I went to a small school that had few opportunities for people interested in CG. So I would create movies for any school project I could, always giving myself 10 times the work but having the satisfaction of telling a story I was passionate about. After high school, I learned my local university had an art school, there I learned the real craft of 3D and discovered the VFX Industry.
Learning: New Mexico State University
Expertise: 3D Animation Game Design & Development Visual Effects
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Skipped Debut TBD
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Skipped Player N/A
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Leveled up to Contender Jan 30, 2021
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Leveled up to Rookie TBD
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Pro TBD