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Thomas Ongo
Thomas Ongo

Thomas Ongo

  Malaysia

Becoming an artist who able to produce impactful arts, along with another artists to create beautiful artworks that inspire a lot of people.

Since I was kid, I grew up with tons of video games, but never thought that art can be a profession. I love art and science the most in my study, then I took Architecture degree. While at same time I watched a lot of CG videos and do self-taught about game development . Since 2015, that was on the 2nd year of my architecture degree study, I kept following my passion in this industry and this has already changed my mind.

Learning: 3dsense Media School

Skills: Adobe Photoshop Adobe Premiere Adobe Premiere Pro Arnold Renderer Autodesk Maya Mari Marmoset Toolbag Marvelous Designer Nuke Quixel Megascan Substance Painter Substance Source The Foundry Mari Unreal Engine 4 XGen Zbrush

Expertise: Game Design & Development

  • Skipped Debut N/A
  • Leveled up to Player Mar 06, 2019
  • Skipped Contender N/A
  • Leveled up to Rookie Mar 27, 2020
  • Pro TBD

Experience

Junior Environment Artist
Bandai Namco Studios Malaysia Sdn. Bhd. | Jun 2019 - Present

Current Education

3dsense Media School
Class of 2019

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