Stephen Chin
United StatesI'd like to become a 3D Environment Artist as my goal is to make distinctive and memorable worlds for people to engage with.
Growing up I've always been a fan of video games, It's such an immersive and unique medium. Seeing the industry grow into the giant it is today was inspiring for me, and I wanted to be a part of the creative process.
Learning: Ringling College of Art and Design
Skills: Adobe Substance Designer Adobe Substance Painter Maya SpeedTree Unreal Engine 4 ZBrush
Expertise: 2D Animation 3D Animation Architectural Visualisation Concept Art & Illustration Game Design & Development Immersive Media
Rookie of the Year - Finalist
Excellence Award
Draft Selection
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Skipped Debut N/A
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Leveled up to Player N/A
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Leveled up to Contender Apr 21, 2023
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Leveled up to Rookie TBD
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Pro TBD