Stanley Soendoro
IndonesiaI value being happy in wherever studio I'll end up at, as long as I can contribute my skills and tell my stories from my culture.
It was around mid 2014 when I stumbled across a YouTube video showing how Pixar made its 3D animation. It was so incredible to witness how all the intricate process came together through the pipeline. I was especially in awe watching how the animators bring the characters to life, and decided to try my hands on a 3D software. It was still Blender 2.71 when I downloaded it back then, and I immediately fell in love with the craft and decided to pursue my career in the creative animation industry!
Learning: Savannah College of Art and Design
Skills: Adobe Photoshop Arnold Arnold for Maya Autodesk Maya Blender Houdin Maya Nuke Substance Designer Substance Painter
Expertise: 3D Animation Visual Effects
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Leveled up to Debut N/A
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Leveled up to Player Jun 01, 2021
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Leveled up to Contender Mar 26, 2022
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Leveled up to Rookie TBD
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Pro TBD