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Sebastien Puiatti
Sebastien Puiatti

Sebastien Puiatti

  Switzerland

CG Generalist working on animated series, moving on to VisDev as I learn the ropes in storytelling and get an overview of the whole pipeline

A long time ago, in the 1990s, I dreamt about making video games and went to art school. Life and opportunities were what they are in 2000, and I dropped-off and went into the next best thing, a career in tech. The world then stopped with Covid, and I decided it was finally time to go back to my initial aspirations. 2023 has been for me one of the best year ever for animations, and I realised what I like is actually telling stories no matter the medium.

Learning: SAE Institute Geneva

Skills: 3d Substance Painter Adobe 3D Substance Painter Adobe After Affects Adobe Photoshop Adobe Substance 3D Painter Arnold for Maya Autodek Maya autodesk maya Foundry Nuke Foundry NukeX Maxon Zbrush

Expertise: 3D Animation

Editor's Choice

Editor's Choice

  • Leveled up to Debut Mar 12, 2020
  • Leveled up to Player Jul 30, 2022
  • Leveled up to Contender Feb 21, 2024
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

SAE Institute Geneva
Class of 2024

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