Sanket Tonde
United States3D Character Artist
I started off as a Computer Engineer, but it didn't stimulate my creative side enough. My love for video games turned me towards the entertainment industry. It gave me immense joy in investigating characters and environments like a crime scene; finding clues that gave you hints about the underlying story. Now, I would like to reverse the roles and be the person that places those clues and produces art that appeals to the audiences beyond aesthetics.
Learning: Savannah College of Art and Design
Skills: Adobe Photoshop Arnold Renderer Auto Desk Maya Marmoset Toolbag Substance Painter Topogun ZBrush
Expertise: 3D Animation Game Design & Development Immersive Media Motion Graphics Visual Effects
Rookie of the Year - Finalist
Draft Selection
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Skipped Debut N/A
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Leveled up to Player May 25, 2019
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD