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Romar de Boer
Romar de Boer

Romar de Boer

  Netherlands

Hopefully one day I can have my own studio with people that are likeminded. I'd also like my brand to take off.

I can't recall when I wanted to work within the industry. But life took me here and now I am working professionally on things I really enjoy. I feel thats the most important thing.

Learning: Self Taught

Skills: Adobe Photoshop Cinema 4D Gravity sketch

Expertise: Concept Art & Illustration Game Design & Development

  • Skipped Debut TBD
  • Skipped Player TBD
  • Skipped Contender N/A
  • Leveled up to Rookie Mar 18, 2019
  • Pro TBD

Experience

Concept art intern
Utrecht | Jan 2016 - Feb 2017

I was responsible for creating the conceptual foundation of Digital dreams upcoming IP. Also worked on Metrico+.

Concept artist / COPPELIA
Amsterdam | Dec 2017 - Jan 2018

I was responsible for creating a proof of concept to gain funding for the unique project of COPPELIA. Check the website for more info.

Concept designer / Undone
Amsterdam | Mar 2018 - May 2019

I was responsible for designing every aspect of the upcoming series Undone. This in collaboration with a talented team at Submarine studios.

Layout designer / Undone
Amsterdam | Oct 2018 - Jan 2019

As layout artist I was responsible to design and create believable enviroments based on life action footage.

Touchup/ texture artist / Undone
Amsterdam | Jan 2019 - May 2019

Responsible for all background touchup for virtual sets as well as supervising quality over at 3d.

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