Rookie Awards 2024 - Open for Entries!
Roy McGill
Roy McGill

Roy McGill

  United States

My goal is to work my way into the Industry as a self-taught 3D artist. My focus is on game development, but I am also open to film work.

When I was little, I was always drawing and created stick figure animations for fun throughout middle school. My love of StarWars and animated movies growing up spawned a curiosity in how my favorite characters and worlds were made. I downloaded Blender and began watching tutorials and created my first 3D objects and simple animations. Creating something beyond the bounds of paper was so exciting! During my second year of college I realized my dream job of pursuing 3D as a career.

Learning: Self Taught

Skills: Zbrush

Expertise: Game Design & Development Visual Effects

  • Leveled up to Debut Mar 03, 2020
  • Leveled up to Player TBD
  • Leveled up to Contender TBD
  • Leveled up to Rookie TBD
  • Pro TBD

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