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Ray Rossetti
Ray Rossetti

Ray Rossetti

  Germany

I want to work on beautiful productions as part of a creative team. The dream is to become a creature artist for film and games.

I was always fond of drawing and telling stories, but at one point back in school I was watching a cinematic cutscene from a videogame and was so blown away by the beauty of it that I said to myself "I want to do that too". So after school my journey began: Started as an HR intern in a VFX company, studied game art at the Cologne Game Lab and learned animation during the grad project. Freelanced a bit for indie games. Then started getting into VFX through tutorials and Pixl Visn.

Learning: PIXL VISN | media arts academy

Skills: 3d Substance Painter Arnold autodesk maya Foundry MARI Maya Photoshop Substance Painter ZBrush

Expertise: 3D Animation Game Design & Development Visual Effects

  • Leveled up to Debut Jan 01, 2019
  • Leveled up to Player May 25, 2021
  • Leveled up to Contender May 25, 2023
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

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