Randal Ohling
United StatesMy career goal is to become a Character Artist for games.
I've always had a passion for 3D at a very young age and I knew I wanted to contribute to this industry in some way. So I bounced learning each subject, not knowing exactly how I wanted to contribute to the entertainment industry. I, later, noticed I enjoyed 3D modeling and I, also, enjoyed characters; thus, bringing me to characters for games.
Learning: The One Academy of Communication Design
Skills: Autodesk Maya Substance Designer Substance Painter Unreal Engine 4 Zbrush
Expertise: Game Design & Development
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Skipped Debut TBD
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Skipped Player N/A
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Leveled up to Contender May 29, 2020
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Leveled up to Rookie TBD
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Pro TBD
• Current Education
The One Academy of Communication Design
Class of 2020